![]() Wolf will also give you several side missions, however some of them may vanish from his list later during the game. Sadly, he won't be selling anything interesting, so save up your money for later.Ģ - Wolf - You're going to have to talk to Wolf in order to proceed with the first main mission of the game. I would recommend going back to Sidorivich once you've gathered enough objects. Furthermore, some of these quests will be broken, so you won't be able to reach the ending. You won't have to finish these minimissions in order to succeed. Sidorivich will also grant you with several very important tasks, as well as a large number of sidequests. This means that you will be able to sell him all of your things (including weapons, armors and ammunition), not only medikits or artifacts. 200k+ RU isn't something anyone spends lightly, especially when there's only a 1 in 3 chance of Nimble bringing the specific weapon the player wants (of course many players will bypass this by saving and reloading to make sure Nimble brings the one thing they're after).DETAILED MAP OF THIS ZONE - NPC's & IMPORTANT PLACES:ġ - Sidorivich - He's one of the three traders of the game. The other side of this is making them too expensive might make Nimble too unappealing. New Nimble superweapons would have to come with a very hefty price-tag or else they'd be a no-brainer for players. Money is less of a problem, I can make over 100k RU in the first two days of the game. Currently the biggest influence on trader inventories is how far you've progressed through the missions, and the highest tier gear only becomes available for sale after you've been to Pripyat. ![]() Two issues to be mindful of are whether it would make the game easier and whether it would make most weapons in the game redundant for the player. It's quite relative to individual preferences on game balance. Whether Nimble should offer much more valuable/powerful stuff than he does (as opposed to just being a shortcut to decent guns) isn't an absolute yes or no for me. In the playthrough I finished today I actually wore Nimble's CS-3 armour for the whole game and used a basic Dragunov SVD from Zaton through to the very end as well. I'll also say that you can quite comfortably finish the game with medium-tier gear. With high-end weapons like the KSVK being unavailable until the last 1/3 of the game, you can actually get a lot of mileage out of many of Nimble's weapons. In part that's what he is, but some of his unique guns are notably better than the baseline versions. That particular shotgun is very similar to Trapper's so not the best example.Ĭ) Am I missing the point? ie that Nimble is, and should only be, just a shortcut for medium to high tier weapons from the start of the game provided you want to spend the cash.Ĭ) a shortcut for medium to high tier weapons from the start of the game provided you want to spend the cash. Maybe guns that use zone-originated tech like the Gravi powered shotty from SoC - nothing outrageously OP but which are marginally better than the rest and offer a unique and interesting back story. I'm not very knowledgeable about guns so can't offer any great suggestions. For me, the shotguns just can't compete with the Saiga and two unique shotguns in the game, Gonta's decorated Toz and Trapper's gun, are very good too and they don't cost a bean.Ī) Do you still order weapons from Nimble often, and if so which weapons do you rate well against the other Misery 2 weapons?ī) Do you think Nimble's offerings could be changed in some way to make them as desirable as they once were? Perhaps up the price considerably but offer something that again feels special and unique. For close quarters the UMP45 is almost identical to Frazier so for Recon playthroughs I wait until I can pick up one of those. The assault rifles don't appeal much compared to some of the other options which I can scavenge once I'm part way through the game. Tide now seems underwhelming and Lynx and SVU-A have a lot of competition from the Sig Sniper and the. Alpine is still tempting but I usually hold back, as I only use a pistol as a backup, if at all. Now with the increased number of high end weapon choices that Misery 2 offers, I rarely order guns from Nimble. I liked that each had an interesting back story and that some derived from characters and plot from the previous games. In vanilla CoP, I'd always order a weapon from Nimble as early as possible - Tide or Storm in particular were my favourites.
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